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Dota 2 Patch 7.22h Highlights

Publish Date: October 3, 2019

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Well, bless my soul, if it isn’t another Dota 2 patch. This time we’re looking over the 7.22h highlights. Just in case you’re not great with numbers, this is the * counts on fingers * eighth patch iteration in the 7.22 family.

We’ve actually looked back over the old releases from Valve and the highest they’ve gone since the 7.0 launch was ‘e’. Can you beat that, League of Legends?!

Anyway, inter-esports animosity aside, let’s take a look at the 7.22h highlights and see what’s changed this time.

The patch changes in 7.22g hit us with a slew of item changes. These mostly included a reduction in armor across the board for a number of key items.

Image courtesy of Valve and The Secret Shop group

Keeping with that theme, Valve has, again, scaled back the armor on several items. In some cases, the same items from 7.22g. This means items like Phase Boots get back-to-back nerfs, going first from 6 to 5 armor, and now 5 to 4.

Another item to receive back-to-back nerfs is Solar Crest. The reduction this time is from 10 armor down to 8. This includes the bonus armor conferred to allies with the Solar Crest active ability.

In addition to the item changes, Valve continues its ongoing mission to make Jungling a thing of the past. After the 5% reduction in neutral creep bounty from 7.22g, we now see a 5% reduction in neutral creep experience.