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Marvel Snap April 27 Update Notes
Publish Date: April 27, 2023
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With only a few days left in its season, the Marvel Snap April 27 update has been launched to bring buffs and nerfs to certain cards. Here’s a full rundown of what’s been changed.
Cost 4/Power 2 – On Reveal: Add a random 1-Cost card to each location -> Cost 4/ Power 4
Shanna has fallen a bit flat since release. Even during the height of Zabu’s might, she was a low-performing 4-Cost card and we’d like to give her a better chance to shine. This buff is simple, but highlights that Shanna wasn’t being appropriately compensated for needing four available slots to hit her ceiling.
In general, cards and decks that fill many slots early are safer to make strong, since there’s plenty of game left to react or retreat and their ability to gain cubes is impeded. This is especially true in Shanna’s case, where the randomness and the existence of cards like Killmonger makes her a bit riskier. Hopefully this additional Power is enough.
Cost 2/ Power 5 – Ongoing: -3 Power if your opponent has 4 cards here -> Cost 2/Power 5 – Ongoing: -4 Power if your opponent has 4 cards here.
When one card becomes a clear outlier on play rate because it’s playable in a huge number of decks, that’s something we flag and keep an eye on. That doesn’t mean we always take action–it’s important for us to keep in mind that the Series structure can serve to make cards appear overplayed when they’re actually just widely available.
However, when we have a clear top card for the Cost and can slice a little bit of strength away from it without necessarily dethroning it, that’s largely a solid change for us to make. So that’s what’s happening here, with arguably the softest nerf we’ve ever made.
Cost 5/ Power 5 – Ongoing: Players can only play 1 card a turn. -> Cost 5/ Power 3